> For the complete documentation index, see [llms.txt](https://the-haven-support.gitbook.io/faq/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://the-haven-support.gitbook.io/faq/th3-b0ts/mewbot-guide.md).

# MewBot Guide

Brought to you by Sav

## **Basics** (Bot Prefix: `;`)

#### *Selecting your Starter Pokemon*&#x20;

To pick a starter pokemon, type `;start` in any of the mewbot channels and select your starter by just saying its name **without** the prefix (Ex `Charmander`)&#x20;

#### *Catching, viewing & selecting Pokemon*&#x20;

After you have selected your starter, any messages you make within the server will help pokemon spawn in #mewbot-lounge and level up your selected Pokemon. To catch a pokemon, just say it's name **without** the prefix (ex `pansage`).\
`;info new` or `;info latest` To view your latest pokemon. There you can view your pokemons nature, forms, ability, IVs and Pokemon #. `;pokemon` or `;p` To view all pokemon & their Pokemon # denoted by the word "No." infront of it. `;select <pokemon #>` To select your desired pokemon to level up. To find this you can use `;p` command or the `;f p .name` command if you already know which pokemon. Pokemon # can also be found at the bottom of it's `;info` page (eg `;select 2`)&#x20;

#### *Filtering Pokemon*&#x20;

You can filter your pokemon or the market based on what your looking for with `;filter pokemon`/`;f p` or `;filter market` or `;f m`. The current tags are .name, .nickname, .nature, .type, .level, .iv, .ev, .evo, .legendary, .pseudo, .ultra beast, .alola, .starter, .shiny, .item, .female, .male. Example: `;f p .name pikachu` to view all your pikachus `;f p .evo eevee` to view all your eeveelotions `;f p .iv` to view the pokemon with the highest IV's. To view your pokemon with the lowest IVs use `;f p .iv a`/`;filter pokemon .iv ascending`

## **Dueling & Movesets**&#x20;

#### *Teaching your Pokemon moves*&#x20;

`;moveset` It will bring up a list of all the moves your **selected** pokemon can learn. There are often multiple pages and `;n`/`;b` are used to navigate the pages. Each Pokemon has 4 move slots. `;learn <moveslot> <move name>` To learn the move **The move name must be in lowercase otherwise it'll tell you that your pokemon cannot learn that move** (`;learn 2 hyper beam`)&#x20;

#### *Dueling NPCs*&#x20;

`;npc duel` to duel an npc. You will be given three options: `;fight`, `;talk` or `;steal`. `;fight` It will load up a page of your pokemon and it's health along with your opponents. It will prompt you to use a move. If you don't remember your moves you can always use `;moves`. To use a move just use `;use move <moveslot number>` (eg. `;use move 1`) `;talk` can improve or decrease your friendship with an NPC. As of right now, friendship has no purpose but will possibly be implemented in further updates. You can try to `;steal` an NPC's credits. if you succeed you earn a random amount of credits. If you fail you lose twice as much as you were trying to steal. `;duel @user` To duel another user.

## **Breeding**&#x20;

Breeding relies on Egg Groups. Bulbapedia is a good source if you don't know what your pokemon egg group is. To breed pokemon they must share (1) egg group, and be of the opposite gender. `;breed <male Pokemon #> <female Pokemon #>` (example `;breed 216 1` 216 being the male and 1 being the female.) If you recieve the error message "These two Pokemon are not compatible!" please double check you have put the male Poke # first followed by the female Poke # and double check that they both share an egg group.&#x20;

Ditto is immune to the above restrictions. Ditto can be transform into a male or female pokemon. If you need a male ditto, place them before the female Poke #. **Dittos cannot breed with each other. The only way to obtain a ditto is through catching one or buying one from the market** You can buy a destiny knot to pass down 2-3 random IVs from one parent to it's offspring, additionally you can buy a Ultra Destiny Knot to pass down 2-5 random IVs from one parent to it's offspring. To buy one: `;shop items`&#x20;

#### *Breeding Factors*&#x20;

Breeding factors include Catch Rate and IV's. The rarer it spawns and the higher the IV's make them harder to breed, so it will take a few tries to get a successful breeding. If it says "Breeding Attempt Failed!" just try again.

#### &#x20; *Eggs*&#x20;

Once your successful, you'll get a message saying which pokemon the egg is and how many messages it takes to hatch. Your female will enter a 6 hour cooldown period. Your egg must be selected or in your party for the messages to count. To view the egg IV's before it hatches: `;f p .name egg` **Tip:** Select the egg **and** place it in your party as each message will be worth 2 messages, essentially speeding up the hatching process by 50%. Once your egg hatches, mewbot will send the message in the channel saying "Your \<pokemon> egg has hatched!"

## **Trading**&#x20;

`;gift @User <Credits>` to gift the specified credits to another user `;give @User <Pokemon ID>` to give the specified Pokemon to a user `;giveredeem @User <Redeems>` to give the specified redeems to a user `;trade @user` to send a trading request to someone, the person receiving the trade request must either `;accept` or `;reject` `;add p <pokemon ID[s]>` to add pokemon to the trading request after the recieving part as confirm the trade request. You can add multiple pokemon. (eg. `;add p 191 200`) `;remove p <pokemon ID[s]>` to remove pokemon from the trading request `;add c <credits>` to add credits to the trading request `;remove c <credits>` to remove credits from the trade `;add r <redeems>` to add redeems to the trade `;remove r <redeems>` to remove redeems from the trade `;confirm` both people must confirm the trade for it to go through.

## **Market**&#x20;

To view the market, you will need to familiarize yourself with the filters. `;help filters`. Pokemon in the market will have a unique Market ID consisting of 7 numbers. It will be denoted by the word No. before it.&#x20;

#### *Adding & Removing Pokemon from the Market*&#x20;

`;m add <Poke #>` to add a pokemon you want to sell on the market `;f m .owned` to list all the pokemon you have on the market and to find out your pokemons unique Market ID number `;m remove <Unique Market ID>` to remove your pokemon from the market.&#x20;

#### *Searching the Market*&#x20;

`;f m .price a` to view the cheapest pokemon available in the market. `;f m .name <pokemon name>` to view specific pokemon in the market `;f m .<starter | shiny | ultra beast | legendary>` to view all the starters, shinies, ub or legendries in the market. Some filters can be paired with other filters: `.price | shiny | female | male`. Example: `;f m .shiny .starter`&#x20;

#### *Buying from the Market*&#x20;

`;m buy <unique market ID>` It will then ask you to `;confirm` or `;reject` the pokemon you want to buy in case you accidentally grabbed the wrong ID. The name and level should match what you were trying to buy.

## **Shop**&#x20;

`;shop forms` to see available forms you can buy. **Please double check that your pokemon has a form** buy using&#x20;

`;info <pokemon name>` (Pokemon name not Pokemon #).

&#x20;**Not all Pokemon have a form.** Alola Form is currently unavailable&#x20;

`;shop mega` to buy mega stones. If your pokemon doesn't have a x or y mega form, just buy the normal one. **Please double check that your pokemon has a mega evolution. Not all pokemon can mega evolve**&#x20;

`;shop items` to buy Rare candies, Items to Boost Pokemon Abilities such as Zinc etc&#x20;

`;shop battle items` will show you all items usable for battles.&#x20;

`;shop stones` stones for evolution stones&#x20;

`;shop vitamins` for vitamins to boost stats!&#x20;

`;buy <item_name>` to buy an item

## **Items, Megas, Forms, Fusions, & Special Evolutions**&#x20;

`;bag` to view all your items not equipped on pokemon&#x20;

`;equip <item name>` to equip an item to your select pokemon&#x20;

`;unequip` to remove an item from a pokemon&#x20;

`;transfer item <Poke #>` to transfer an item from your selected pokemon to a new pokemon&#x20;

`;mega evolve` to mega evolve after equiping a mega stone to pokemon that has a mega evolution.&#x20;

`;select <Charizard Poke#>` or `<;select Mewtwo Poke#>`&#x20;

`;buy mega stone x` or `;buy mega stone y`&#x20;

`;equip mega stone x` or `;equip mega stone y` (if not already equipped)

&#x20;`;mega evolve x` or `;mega evolve y`&#x20;

`;form <form>` to change your pokemons form **Some pokemon require Items** to do so.&#x20;

`;shop form`&#x20;

`;deform` to return the pokemon to it's original form. Also works with mega evolutions. *Fusions*&#x20;

`;select KyuremPoke#`.&#x20;

`;buy dark stone` or `;buy light stone`&#x20;

`;equip dark stone` or `;equip light stone` (if not already equipped)&#x20;

`;fuse black <Zekrom Poke#>`. or `;fuse white <Reshiram Poke#>`.&#x20;

`;select NecrozmaPoke#`. `;buy N-Solarizer` or `;buy N-Lunarizer`&#x20;

`;equip N-Solarizer` or `;equip N-Lunarizer` (if not already equipped)&#x20;

`;solarize <Solgaleo PokeID>.` or `;lunarize <Lunala Poke#>`&#x20;

#### *Primal Evolutions*&#x20;

`;select <Kyogre Poke#>`&#x20;

`;buy blue orb`&#x20;

`;equip blue orb` (if not already equipped)&#x20;

`;form primal`&#x20;

Groudon + Red Orb → Primal Groudon Dialga + Adamant Orb → Primal Dialga&#x20;

#### *Special Evolutions*&#x20;

Eevee + Dawn Stone → Espeon Eevee + Dusk Stone → Umbreon&#x20;

Eevee + Leaf Stone → Leafeon&#x20;

Eevee + Ice Stone → Glaceon&#x20;

Eevee + Moon Stone → Sylveon&#x20;

Lugia + Shadow Stone → Shadow Lugia Necrozma + Ultranecronium-Z → Ultra Necrozma

## **Stats, Fishing, Missions, Redeems, Spawns & Slots**

&#x20;`;stats` displays your energy bar (max 10), fishing level & experince, luck, and coins&#x20;

`;shop rods` to view all the rods you can buy to fish.&#x20;

`;fish` to fish for a pokemon. You will be given a hint and will have 10 seconds to enter the name of the pokemon **without the prefix**&#x20;

`;missions` to view the day's missions.&#x20;

`;missions claim` to claim the 10k credit reward for completing the missions&#x20;

`;upvote` to upvote the bot for 1,500 credits and an upvote point&#x20;

`;reward` to claim the upvote bot reward&#x20;

`;claim` to convert 10 upvote points into a redeem&#x20;

`;redeem` to view all the ways you can spend your redeem&#x20;

#### *Spawns*&#x20;

`1/350 (0.285%)` Item drop per caught spawn&#x20;

`1/1000 (0.1%)` Alolans, Starters, Aerodactyl, Gyarados, Snorlax line, Volcarona line, Zoroark, Lapras, Eevee per spawn&#x20;

`1/2000 (0.05%)` Pseudo Legendaries, Riolu Line per spawn&#x20;

`1/4000 (0.025%)` Ultra Beast (UB) per spawn&#x20;

`1/8000 (0.0125%)` Mythical, Legendary, Rotom, or Shiny per spawn&#x20;

`0.0125*(1+Honey% or Shiny Charm%)` Legendary or Shiny per enhanced spawn

#### &#x20;*Slots*&#x20;

`;buy coin case` to hold coins and found in `;stats`. 1 credit = 2 coins&#x20;

`;buy coins <Quantity>` to convert credits to coins at a 1:2 ratio&#x20;

`;slots <Quantity>` to spin the slots at the desired amount. Cost 1 energy&#x20;

0 matching numbers = 0 points&#x20;

2 matching numbers = win & a luck point

&#x20;3 matching numbers = jackpot win & 2 luck points&#x20;

`;cash out <Quantity>` to convert coins to credits at a 2:1 ratio 1 Luck is gained per won round. It increases the success rate of slots by `20 - (luck-1) * 0.75`.

####

####

#### **This guide was compiled by Sav!**
